﻿using FlyingEye.Consts;

namespace FlyingEye.MixingProcess.PowderProcess
{
    /// <summary>
    /// 粉料投料报警，包括主料，辅料
    /// </summary>
    public class PowderFeedingAlarmRecord : PowderProcessRecordBase
    {
        /// <summary>
        /// 设定重量
        /// </summary>
        public float SettingWeight { get; set; }

        /// <summary>
        /// 实际投料重量
        /// </summary>
        public float RealWeight { get; set; }

        /// <inheritdoc/>
        public override string RecordCategory => PowderProcessCategoryConsts.PowderFeedingAlarmRecord;
    }
}
